GuReview - BATTLESHIP

US

by Gureviewer: rachelklepadlo

Overview


Game Played On: Sunday, 24th June 2018

Recommended Team Size: 3-5 Players

Kid Friendly: Yes

Game Duration: 60 Min.

Booking Method: Online

Start Time: On Time

Who is this for: Families, Enthusiasts, Other

Live Actor: No

Public Transportation: Some

S74 St. George - Bricktown Mall via Richmond Rd / Arthur Kill Rd S84 St. George - Bricktown Mall LTD via Richmond Rd / Arthur Kill Rd (S74 Limited) X22A Staten Island - Manhattan Express via Outerbridge

Parking: Venue Free Parking

Parking lot alongside building

Overview Notes:

My ideal group for this room would be 4-5 adults with Escape Room experience. I could definitely recommend this room to kids interested in military/paramilitary experiences (think: JROTC, Cadets, Explorers, Boy Scouts). Due to room setup and puzzle flow, I wouldn't recommend more than 6 players.

The Venue   


Venue / Lobby Info:

Unreal Escapes is on the 2nd floor of a standalone building - not being familiar with the area, we overshot the parking lot! The lobby is large and spacious, with seating for about 10 players among various sofas and chairs. There is a large party room off to the side with additional seating. Walking in, there is a definite steampunk meets industrial vibe.

Public Restrooms: Yes

Refreshments: No

Notes for People with Disabilities:

Call prior to booking.

The Game   


Game Introduction: A short video is played - World War 3 is starting, and we're on one of the last ships! It's a sink or be sunk kinda morning... =)

Operator Intro: Exciting - takes you into the story

Theme: Military

Narrative: Military Operations

Main room first glance: OK

We begin the game in some sort of narrow captain's quarters. It becomes quite obvious that our goal is to open the door along one side of the room - but how?! There are some books and signs up along the room, and a few very familiar puzzles are evident immediately upon entry. Don't be discouraged from this initial assessment - the adventure needs time to unfold!

Flow: Very Good and coherent flow

Once we are out of the initial space, the real experience begins. Our team of 5 had plenty to do, where we split into two teams to explore and progress within the game. This room has a unique 'INTERRUPTING COW' game play that happens once (or more) during the hour in which you are on the Battleship. Love it or hate it, it's unique and was interesting to see how our experienced team handled it. Personally, I tried to ignore the cow... While other players on my team chose to 'handle' the situation. **Post game non-spoiler alert** We found out afterwards that the 'Interrupting Cow' game play components change from experience to experience, and it 'learns' from the group within. Wow!!! The way the room is set up, several puzzles and game components were not experienced by me, as I was involved in other puzzle/game components. The OCD/TypeA person within me wants to experience everything, but this game split allowed for more experienced players to play at the same time.

Puzzles: Some of them were great (matched promised level)

There are some magical, amazing puzzles within this experience.. And a few that just felt weak in comparison. We had elaborate, beautiful puzzles and game play sequences, next to four digit combination locks. However, even with this observation.. There's a place and a time for these puzzles.. and they actually work within the scope of the experience. One puzzle is very touchy with several moving elements, and we had to check and re-check our work three times to complete the puzzle. This was the only choppy point within our game. There is a significant amount of reading within this adventure. Please bring your reading glasses and have at least one player who can read several paragraphs worth of information in English.

Game Strengths:

Beautiful, large game play field - unique puzzles - unique setting - interesting theme, great flow - interrupting cow

Game Weaknesses:

Touchy puzzles

Hints & Clues, Debrief   


Method: TV-Monitor

Quality: Excellent (They have advanced the game, built-in escalation, no answer-disclosing)

Closure & Debrief: Excellent (Catharsis)

Final Thoughts:

Unreal Escapes just brought a new level of Escape Rooms to the NYC / NJ market that has not been seen before in this area. With a beautiful blend of high tech puzzles, unique theme, immersive game elements, and large playing field, we were able to experience the future of Escape Rooms. If you only have time to play one room when visiting NYC, take the trip out to Staten Island and experience the best room that we currently have to offer in the city.

Did You Escape: Yes

Venue:   

Overall Game:   

Game Master:   

Fun Factor:   

Guru Score:  


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