GuReview - Boda Borg-Boston
by Gureviewer: rachelklepadlo
Game Played On: Friday, 11th January 2019
Recommended Team Size: 3-5 Players
Kid Friendly: Yes
Game Duration: <=30 Min.
Booking Method: Online | Walk In
Start Time: On Time
Who is this for: Families , Enthusiasts , Beginners , Thrill Seekers , Horror Fans , First date
Live Actor: No
Public Transportation: N/A
Parking: Street parking – some , Paid parking, next to the venue , Paid parking – remote (5 min. walk+)
Inexpensive parking garages surround the area
Minimum team size is 3 players, but you do not have to play each round with the same teammates if you attend as a group!
Venue / Lobby Info:
Spanning two floors, there are several lobby areas and waiting areas throughout the space. The main lobby area has seating for several dozen people at any given time. Halls are clearly marked as to which game you are playing, and several maps are posted.
Public Restrooms: Yes
Notes for People with Disabilities:
Boda Borg uses a color guide to assist you in which challenges you choose. All missions are clearly marked. Green Quests are the least physical. A green Quest can be navigated in a wheelchair and any physical challenges will be dexterity only. No strenuous activity. Red Quests are intermediate physical. You'll be using your body and your brain together, but won't be doing anything more strenuous than if you were playing hide-and-seek in a playground. Be ready to climb on a structure or crawl through a tunnel. Black Quests are the most physical. They range from "more than red" to something you might expect to see on a Ninja Warrior show.
Game Introduction: A GM will give you a quick recap of how the quests work - you have up to 2 minutes per room to complete a challenge. If you fail, you must leave the challenge and start from the very beginning. With ~17 challenges to choose from, you can attempt as many or as few as you wish!
Operator Intro: Exciting - takes you into the story
Main room first glance: Wow!
Flow: Excellent flow - flawless and coherent
The flow is automatically controlled - complete a task, and enter the next room!
Puzzles: Well thought of. Intriguing
Puzzles vary from pushing buttons to climbing on the walls - each adventure is different!
With several themes to choose from, there will be an adventure for every member of your team!
Unless a GM walking around takes pity on you, half of the challenge is figuring out what to do in each adventure.
Hints & Clues, Debrief
Closure & Debrief: Very Good