GuReview - Cuckoo’s Nest
by Gureviewer: rachelklepadlo
Game Played On: Sunday, 3rd June 2018
Recommended Team Size: 3-5 Players
Kid Friendly: Yes
Game Duration: 60 Min.
Booking Method: Walk In
Start Time: On Time
Who is this for: Families, Enthusiasts, Beginners, Thrill Seekers, Other
Live Actor: No
Public Transportation: N/A
Parking: Venue Free Parking
Ample parking in parking lot in front of building.
Due to the nature of some puzzles within the room, 3-4 players is the ideal team size. *Do not play this room if you are claustrophobic* There are some creepy elements to the room that would make this room best suited for those 13+.
Venue / Lobby Info:
Padlocked is located in a strip mall, on the far end. When driving, it is easy to see from a car. Walking in, Padlocked's lobby is on the smaller side, with seating for about 6 people. If you are coming as a large group, I would recommend meeting at the pizzeria a few doors down, and coming in together as a group right before your game time. There's an office to the left of the main entrance, and seating is directly in front and along the right side. There is a 'lobby puzzle' while you wait - if you solve it, you will receive a very useful prize!
Public Restrooms: Yes
Notes for People with Disabilities:
Call prior to booking. This room requires the ability to crawl/kneel, and a significant part of the game is played in low light.
Game Introduction: A patient is missing and we were left in a doctor's office... We have an hour to get out!
Operator Intro: OK
Theme: Investigation, Crime, Mystery,_crime, mystery
Narrative: Escape a Specific Unpleasant Place
Main room first glance: Looks Good
We begin our adventure in an unassuming doctor's office setting. It fit the theme of the game very well.
Flow: Very Good and coherent flow
The first half of the game has flawless, amazing flow that makes this room a joy to play. The second half of the game, our team fell victim to overthinking.
Puzzles: Good puzzles
While sticking to mostly low tech puzzles, this multi-room experience provides a true taste to the range of possibilities present when you let your imagination run wild. There is one particularly fun element to this room making it a real treat to play.
Unique segue between rooms - Fun puzzles - puzzles stay on theme - wow elements present
At one point, we had to open a maglock'd cabinet with our foot. This ruined the flow for several minutes where we had to ask for a clue to continue the game progression. - Room feels tired and needs a refresh
Hints & Clues, Debrief
Method: Walkie Talkie
Quality: Good (things made sense)
Closure & Debrief: Very Good
The Cuckoo's Nest is my favorite room to be found at Padlocked! For an older room, it has a lot of fun moments. While not puzzle heavy, there was a lot to appreciate within the experience.
Did You Escape: Yes