GuReview - Jailbreak

New York, US

by Gureviewer: rachelklepadlo


Game Played On: Sunday, 23rd September 2018

Recommended Team Size: 3-5 Players

Kid Friendly: Yes

Game Duration: 60 Min.

Booking Method: Online

Start Time: On Time

Who is this for: Families , Enthusiasts , Beginners , Searchers

Live Actor: No

Public Transportation: Excellent

Any train or bus downtown near the Williamsburg bridge.

Parking: Street parking – some , Only street parking – well-packed , Paid parking, next to the venue , Paid parking – remote (5 min. walk+)

We paid $35 for the day at a nearby parking garage

Overview Notes:

I would not recommend groups larger than 4 players, but it will be a difficult game with 2 people. 3-4 people is ideal for this adventure.

The Venue   

Venue / Lobby Info:

Walking in to the ground floor storefront, there is a bare lobby with a sofa and some additional seating along a hallway. Not much going on here, and not a lot of space to wait for your game - especially since there's going to be 5 rooms here soon!

Public Restrooms: Yes

Refreshments: No

Notes for People with Disabilities:

All current games are in the basement of the building, accessible by stairs. Call ahead prior to booking.

The Game   

Game Introduction: We were led into our cells and told we have an hour to escape.

Operator Intro: OK

Theme: Prison

Narrative: Escape a Specific Unpleasant Place

Main room first glance: Looks Good

With two cells and a hallway connecting the rooms, our mission is apparent - get the keys and escape! It was a pretty 'typical' prison set, but on the smaller side.

Flow: Bad Flow

We weren't sure when to Macgyver or solve puzzles throughout the experience. This caused some parts of the game to take exponentially longer than they were supposed to, bypassing others.

Puzzles: Some were quite trivial / No justification

Most of the puzzles did not fit the theme of the experience. It was pretty disappointing. When we needed help with a puzzle, the hint system failed us.

Game Strengths:

Interesting set - private booking

Game Weaknesses:

Terrible hint system - puzzles did not fit theme

Hints & Clues, Debrief   

Method: TV-Monitor

Quality: Not OK

Closure & Debrief: OK

Final Thoughts:

Do you prefer a GM that you're unable to interact with? Then PanIQ is a must play! With no way to discuss clues or ask for assistance beyond pressing a button, PanIQ delivers an impersonal, cold experience - it is hard to justify paying for an Escape Room where these interactions do not occur naturally or at desired times. Asking repeatedly for clues on the same puzzle without any further guidance created a level of frustration I had not felt in a long time prior to this date. With several games booked in advance, the understaffed venue felt like a hectic ghost town with the GMs present running several different groups at any point in time. There was no real place to wait between games without taking over the entire lobby space. As one of the newest venues to hit NYC, I hope that they will improve their customer service and staffing situation in the near future.

Did You Escape: Yes


Overall Game:   

Game Master:   

Fun Factor:   

Guru Score:  

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