GuReview - VANISHED

West Hempstead, US

by Gureviewer: rachelklepadlo

Ease Of Booking :

We played this room at a discount given to us by the venue owner. We booked online about a month in advance without any issues.

Entrance Rating:

Lobby : When walking into the office suite, there is a very small lobby with a desk at the end that doubles as the venue's 'control room'. There is seating for 6-8 people in the lobby. If you are a large group, you are best to arrive together a few minutes before your game begins. The color scheme is black/white/red, and is very clean looking and bright.

Hospitality : This venue is owned and operated by a family, that has designed and built each room on their own. Upon entry, the owner met with us and showed us around the facility. Restrooms are located on the 2nd floor right down the hall from the escape room. While refreshments are not available for purchase at the escape room, there are several places to eat within a short walk away.

Time Keeping : Our game started on time.

Briefing Details : A great magician disappeared while trying to uncover an ancient artifact.

Operator Intro : OK

Operators :

The game operators are courteous, professional, and love what they do. It shows in the way that they treat guests and run Epic escape.

The Game :

Being a very fast game, as it is right now it is beatable in 45-50 minutes without rushing. I think its a solid game design for a very unique game theme - we haven't played a magic based escape room prior to this. This room was completed a few days prior to us playing, and has a few kinks that need to be worked out.

The Venue :

Clean venue, wonderful staff, and solid games for the Long Island market. I would play other games at this location as more become available.

Main Room - First Glance :

Looks Good

Upon entry to the room, you notice a bookshelf/credenza, a large bureau, and a desk, with some funky lighting thrown in and a bright wall covering that belongs in a tarot shop. The room is roughly 150 sq ft.

Flow :

Very Good and coherent flow

This room has a very nice, fast flow. There are very few sticky points, and for the most part it is evident what is to occur next in the game. This was the exact opposite of their other games at this facility, and you can see where they improved in this game design.

Puzzles :

Some of them were great (matched promised level)

While no puzzle is outright mind blowing, I enjoyed that several puzzles fit the theme of the game wonderfully. Added to the smooth flow, it is a very enjoyable room. There is one puzzle that we haven't come across before, which was a pleasant surprise.

Hints & Clues : 3 hints per game, with an additional 3 hints available via social media. We have not come across this before, and it was a very unique addition.

Policy: Some Rules

Hints & Clues Quality: I enjoyed that the clues given did not give away the game elements - the GM provides just enough information for us to be able to complete the task at hand.

Quality: Excellent (They have advanced the game, built-in escalation, no answer-disclosing)

Closure & Debrief :

Very Good

With about 12 minutes to spare, my teammate and I were able to complete the game. There was one puzzle at the end that we spent about 10 minutes solving/hinting, mostly because we're just really bad at that kind of puzzle. The GM met with us after the game and walked us through the room and pointed out some of the newer elements and changes happening.

Venue Description: Initially, we drove past the venue while searching for the building. On our second go around, we saw a sign hung up on the 2nd floor of an office building for Epic. We were able to park directly in front, and there was additional signage on the side of the building as well as once we were inside on their door. ADA notice: The main entrance to the building has several stairs.

Public Transportation : Some

I am not familiar with the bus routes in the area

Parking : Venue Free Parking| Street parking – lots of it

We parked directly in front of Epic Escape without any issues.

Theme: adventure

Narrative: other


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