Joker’s Cafe

Company: Komnata Quest

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The Story

Hello Friends, Joker is up to his old tricks again. This time he is luring children into his “Cafè” and he is turning them into his experiments. It’s up to you to be the heroes today! The Bat is busy helping other victims so your the kids last hope! Don’t let the Joker have the last laugh...

  • Special Events
  • Portable Game (Pop-up)
  • Friends & Family
  • Team Building
  • Dating
  • Students
  • Gamers
  • Tourists
Difficulty Group
Payment Methods


Player price (peak)
Player price (off-peak)
Player price (peak)
Player price (off-peak)

More Information

Number of Players:

4 to 10

Room Accepted Currency:


Minimum Age:


Game Duration in Minutes:


GuReview - Joker’s Cafe

by Gureviewer: rachelklepadlo


Game Played On: Friday, 30th March 2018

Recommended Team Size: 2-4 Players

Kid Friendly: Yes

Game Duration: 60 Min.

Booking Method: Online

Start Time: On Time

Who is this for: Families, Beginners, Other

Live Actor: No

Public Transportation: Excellent

Walking distance from G Train

Parking: Only street parking – well-packed

There aren't any nearby parking garages, leave time to find a spot

Overview Notes:

While tagged for being a 'large group' game, there aren't enough puzzles in this linear experience for me to recommend groups larger than 4 players, unless several children are present.

The Venue   

Venue / Lobby Info:

This game is at the OTHER/NEW Brooklyn location. You enter a mall area, walk through the mall, and hook a right to enter the venue. Give yourself enough time to explore and locate the entrance - it is hidden away.

Public Restrooms: Yes

Refreshments: No

Notes for People with Disabilities:

Call prior to booking

The Game   

Game Introduction: Our game begins in an alleyway/park area, and our first task is to enter the jokers cafe!

Operator Intro: OK

Theme: Cartoon / Anime

Narrative: other

Main room first glance: Nice & Neat!

It was really great to see the telephone booth reused from the Mousetrap game!! The set was very scenic and pretty, bringing us back to how we felt playing the older escape rooms Komnata has to offer.

Flow: Good Flow - one thing leads to another. Sometime not clear

We ran into some major technical difficulties when it came to the flow of this experience. #1 - We used an item prematurely, and had to make do with another item one of us had in our pockets #2 - When we asked for a hint, our GM provided a hint about 10 steps further along than we were, allowing us to skip an entire room's worth of puzzles and tasks. #3 - A puzzle wasn't reset properly, allowing us to theoretically skip a step. We reset it ourselves and did it anyway.

Puzzles: Some of them were great (matched promised level)

A lot of the puzzles stayed on theme, and there was a great blend happening between Komnata's more 'adventure' style rooms and their 'puzzley' rooms - we were truly enjoying this marriage!

Game Strengths:

Large playing field - unique puzzles - more 'puzzle heavy' than most Komnata rooms

Game Weaknesses:

GM not paying attention - (Post Game: We were told that the GM we had was in training, and another GM walked us through all the puzzles we had skipped. The GM comped our next game as an apology). If we didn't have another item to use makeshift within the game, a GM would have needed to enter the room to hand us another piece.

Hints & Clues, Debrief   

Method: Walkie Talkie

Quality: Not OK

Closure & Debrief: OK

Rate and write a review

West Street 61-67
Brooklyn 11222 NY US
Get directions

Final Thoughts:

While our experience ended at about 35 minutes, the staff did the best they could to remedy the situation. Our game ended prematurely, but I think most players will enjoy this large, fun, Batman themed escape room.

Did You Escape: Yes


Overall Game:   

Game Master:   

Fun Factor:   

Guru Score:  

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