There has been a tear in the time-space continuum! It is up to you to repair the timeline as you travel through the 1970s, 80s, and 90s.
- Special Events
- Friends & Family
- Team Building
Number of Players:
1 to 6
Room Accepted Currency:
Cost per Room:
Cost per Player:
Game Duration in Minutes:
GuReview - DISRUPTED DECADES
by Gureviewer: rachelklepadlo
Game Played On: Saturday, 20th October 2018
Recommended Team Size: 2-4 Players
Kid Friendly: Yes
Game Duration: 60 Min.
Booking Method: Online
Start Time: On Time
Who is this for: Families , Beginners , Searchers
Live Actor: No
Public Transportation: Excellent
Parking: Street parking – some
$2 for 2 hours at the meters in front
This beginner friendly experience would be perfect for families with multiple generations participating!
Venue / Lobby Info:
Entrance is on the corner. Kind of feels like the building used to be a doctor's office of some sort, but ESCapades LA did a great job creating a comfortable lobby. Their lockers even have phone chargers in them! Waters are available upon request.
Public Restrooms: Yes
Notes for People with Disabilities:
There is no crawling, jumping, or climbing in this adventure, with strategically placed seating found throughout.
Game Introduction: Something happened, and pieces of nostalgia have ended up in the wrong decades! It's up to our team to fix it!
Operator Intro: Interesting
Theme: Specific Place and Time (1900-2000)and time (1900-2000)
Narrative: Help Create Something (such as a cure, a potion, etc.)
Main room first glance: Looks Good
Our game begins in a medium sized room that could easily be someone's living room in the late 1970s. While there isn't a 'WOW' factor to the appearance, it's suitable for the game we are about to play.
Flow: Very Good and coherent flow
As we progress through the decades, there is a pretty clear barrier of when one area is complete and the next is in play. The game speed and flow depends heavily on your team's ability to scavenge.
Puzzles: Some of them were great (matched promised level)
There wasn't much in the way of puzzling for this adventure. With a few mini games/puzzles throughout, the game play revolved heavily on searching.
Appeals to multiple generations - interesting theme
Not a lot of puzzles - Underwhelming Set Design
Hints & Clues, Debrief
Closure & Debrief: OK