Escape a fast moving Subway train
- Special Events
- Friends & Family
- Team Building
The USS Growler submarine has been decommissioned since 1964, but with the the sudden rise of a new attack threat to New York City from a hostile enemy submarine carrying a destructive missile due to be deployed in one hour, the Pentagon has ordered an immediate counter-operation. You and your team were ordered to re-activate the Growler, submerge her and carry out "Operation Dive". Can you stop the attack and save the city before time expires? Operation Dive is our newest high-tech filled escape room- an immersive and unforgettable experience!
What Is The Secret To Success ?
attention to detail
Number of Players:
2 to 8
Room Accepted Currency:
Game Duration in Minutes:
GuReview - Operation Dive-The Submarine
by Gureviewer: rachelklepadlo
Game Played On: Sunday, 30th June 2019
Recommended Team Size: 2-4 Players
Kid Friendly: Yes
Game Duration: 60 Min.
Booking Method: Online
Start Time: On Time
Who is this for: Families , Beginners , Searchers
Live Actor: No
Public Transportation: Excellent
Several trains and buses are nearby. Prime midtown location.
Parking: Street parking – some , Paid parking, next to the venue
Try to come on Sundays, else parking can cost $30+ at the nearby lot.
Public booking game.
Venue / Lobby Info:
Once in the building, take an elevator up to the venue's lobby. It's a bit stark and plain compared to other Escape Room venues, and it's a bit tight if there's multiple teams waiting. I recommend meeting elsewhere prior to game time.
Public Restrooms: Yes
Notes for People with Disabilities:
Call ahead prior to booking.
Game Introduction: Reactivate an old submarine and prevent NYC from being attacked!
Operator Intro: Interesting
Narrative: Military Operations
Main room first glance: OK
We find ourselves inside of a 'submarine' - a small, cozy, submarine. The set feels a bit dated and lackluster, but it works.
Flow: Very Good and coherent flow
Mostly linear with some side puzzles, there is enough going on to keep two groups of active puzzlers engaged within the experience.
Puzzles: Some of them were great (matched promised level)
What this game didn't achieve in set design, it made up for with some of it's puzzles. They had some really interesting takes on commonly seen puzzles, and some unique ones. Everything stayed on theme!
Puzzles stayed on theme - Unique game play
Small room for the amount of people inside - set looked aged and needs updating
Hints & Clues, Debrief
Quality: Good (things made sense)
Closure & Debrief: Very Good