Grandmaster Simon Hayes is being held hostage by monks called the Sanctus Custos. Simon left behind five boxes of puzzles to teach your team how to stop to the city from being destroyed. Solve the mystery of the obelisks placed across Manhattan. Use the power within you to before it’s too late.
- Friends & Family
- Kids and Family
Number of Players:
2 to 3
Room Accepted Currency:
Game Duration in Minutes:
GuReview - Oddfellow’s Secret
by Gureviewer: rachelklepadlo
Game Played On: Saturday, 15th September 2018
Recommended Team Size: 1-3 Players
Kid Friendly: Yes
Game Duration: Other
Booking Method: Online
Start Time: On Time
Who is this for: Families, Enthusiasts, Beginners, Searchers, First date
Live Actor: Yes
Public Transportation: Excellent
Any train or bus into the West Village.
Parking: Street parking – some, Only street parking – well-packed, Paid parking – remote (5 min. walk+)
Several parking lots are in the vicinity
Oddfellow's is designed for 2-3 players, but is possible to complete as a solo player or with a small family. Be prepared to walk ~2 miles and dress for the weather. It is 99% stroller friendly.
Venue / Lobby Info:
Meeting at the corner of a park, our mission would quickly escalate! With no formal lobby, the mission begins the moment you enter the space.
Public Restrooms: No
Notes for People with Disabilities:
This mission is 99% wheelchair friendly. Email prior to booking with any questions.
Game Introduction: Our GM had us watch a short video, letting us know we were trying to rescue a hostage and save the city!
Operator Intro: Exciting - takes you into the story
Narrative: Find the Missing Person
Main room first glance: Wow!
Oddfellow's secret is an outdoor game, using a mix of physical game components and online navigation.
Flow: Excellent flow - flawless and coherent
Whenever we're playing an outside mission, several variables always come into play - did a store close? Is there a street fair? Would a building be under renovation?? With a built in 'help' and 'clue' system, we were able to smoothly overcome all obstacles within the duration of game play, creating a flawless navigation.
Puzzles: Well thought of. Intriguing
While all of the puzzles were interesting, there was a wide variety of difficulty between them. For experienced Escape Room players, most of the puzzles should feel familiar. One puzzle in particular takes up a significant amount of game time without needing to - the same puzzle strategy is used several times and I'd love to see more variety here.
beautiful flow - fun to explore NYC - detailed story line - more than just a 'scavenger hunt' - self paced, independent game - interesting use of landmarks
The puzzles do not build a sense of urgency - this may be created with the use of additional mission game timers at critical moments.
Hints & Clues, Debrief
Quality: Excellent (They have advanced the game, built-in escalation, no answer-disclosing)
Closure & Debrief: Excellent (Catharsis)
Game Master Name: