The year is 1956... or is it? With all you’ve experienced in recent weeks, it’s hard to trust even that. You went to sleep once night, and woke up here at Overbrook Hospital. The place promises care and peace for the mentally ill, but all you’ve received is manipulation, experimentation, and a heavy supply of drugs. Besides that, you’re not insane, and never have been. The whole place is a ruse, devised to cover the mind-control experiments of a group of twisted scientists. However, you won’t allow them to use you any longer. A situation at the other side of the hospital has diverted the staff’s watching eyes. It is the perfect chance for escape, and it may be your last. Find the medicines needed to restore your senses before finding your way out of this living nightmare before your mind is lost forever.
- Special Events
- Friends & Family
- Team Building
Number of Players:
2 to 6
Room Accepted Currency:
Minimum Age With Adults:
Game Duration in Minutes:
GuReview - Insane Asylum
by Gureviewer: rachelklepadlo
Game Played On: Sunday, 23rd September 2018
Recommended Team Size: 2-4 Players
Kid Friendly: Yes
Game Duration: 60 Min.
Booking Method: Online
Start Time: On Time
Who is this for: Families , Beginners , Searchers , Thrill Seekers , Horror Fans , First date
Live Actor: No
Public Transportation: Excellent
Any train or bus downtown near the Williamsburg bridge.
Parking: Street parking – some , Only street parking – well-packed , Paid parking, next to the venue
We paid $35 for the day at a nearby parking garage
While a 'creepy' experience, it is not scary and is suitable for most players wishing to play an Insane Asylum themed experience. Due to room sizes, I would not recommend a team larger than 4 players in this game.
Venue / Lobby Info:
Walking in to the ground floor storefront, there is a bare lobby with a sofa and some additional seating along a hallway. Not much going on here, and not a lot of space to wait for your game - especially since there's going to be 5 rooms here soon!
Public Restrooms: Yes
Notes for People with Disabilities:
All current games are in the basement of the building, accessible by stairs. Call ahead prior to booking.
Game Introduction: Led into a padded room, our game would begin within a moment!
Operator Intro: OK
Theme: Investigation, Crime, Mystery,_crime, mystery
Narrative: Escape a Specific Unpleasant Place
Main room first glance: OK
Our starting point is a small, padded room. Not much else to describe, but our group filled the space beyond the point of being comfortable. The set overall was the highlight of this experience.
Flow: Not that good. A bit confusing
At some points within the game, the flow was smooth and there was enough for our group to do. At other points, the game dragged while one player accomplished a task. At several points, more than half of our team was standing around waiting for a linear task to be completed.
Puzzles: Some were quite trivial / No justification
The first puzzle within the game takes the longest, and it is 100% a guessing game. One overarching meta puzzle remained on theme, but most of the other puzzles were all over the place - we used our clues to figure out what was expected of us, as there is minimal guidance within the game.
Interesting looking set to explore
Too many players for a linear game - Puzzles had little to no direction or justification - several minutes of waiting to obtain hints - No way to interact with GM for clarification/hints beyond a button
Hints & Clues, Debrief
Quality: Not OK
Closure & Debrief: Not OK