Distant dogs bark. The street is quiet and the moon illuminates the old metal door to the Brotherly Love Boxing Club, in Olde City, Philadelphia... It’s 1988 and you are “The Midnighters,” a group of mischievous kids from the neighborhood. From your legendary break-in at the local arcade, to that time you snuck a “Midnighter’s” jacket on the statue of William Penn at City Hall, you feel like you’ve accomplished it all. Tonight, however, awaits your greatest adventure. A moon rock gifted from NASA for Philadelphia’s 1976 bicentennial time capsule has been missing for over a decade. To this day, “The Heist of ‘79” remains an unsolved mystery. Urban legend has it that your crazy Uncle Mick, owner of the Brotherly Love Boxing Club, was in on the job. For years you’ve listen to your grandpa spill his suspicions about Mick having the time capsule stashed away in his gym...but no one’s ever had the guts to sneak in successfully to find out. With recent headlines reporting the value of lunar rocks soaring on the black market, time is running out to recover the moon. Break into the old boxing club and follow where the mystery leads you as you try to uncover the undiscoverable in this Goonies-style adventure...but watch out because ol’ Mick’s probably already expecting you...
- Special Events
- Friends & Family
- Team Building
- Kids and Family
- Venue - Paid
Number of Players:
2 to 10
Room Accepted Currency:
Game Duration in Minutes:
GuReview - The Midnighters
by Gureviewer: rachelklepadlo
Game Played On: Sunday, 29th July 2018
Recommended Team Size: 3-5 Players
Kid Friendly: Yes
Game Duration: 60 Min.
Booking Method: Online
Start Time: On Time
Who is this for: Families, Enthusiasts, Searchers
Live Actor: No
Public Transportation: Excellent
Middle of historical Philadelphia
Parking: Street parking – some, Paid parking – remote (5 min. walk+)
Parking rates ranged from $11 - $35 for the day (Sunday) at nearby lots. Plan your trip with this cost in mind.
I was hesitant in booking a boxing themed room.. If you're on the fence, I highly suggest taking the plunge. The theme is unique and well executed, without being too 'sporty' for us non-sports fans .
Venue / Lobby Info:
Walking along the street covered in construction, a floor mounted folding sign can be seen, indicating an Escape Room nearby!! Taking the elevator up to the third floor, we are let out directly into the lobby. Comfortable couches, a really cool mural, and floating lights were found.. The highlight of the lobby was an old wooden 'pinball' type game that kept our group occupied while waiting. Seating note: if your group arrives early, there is enough seating for ~15 people to be comfortable.
Public Restrooms: Yes
Notes for People with Disabilities:
Call ahead prior to booking. I would select a Quest for Freedom if you have any mobility issues or colorblind players over the Midnighters.
Game Introduction: We're on the hunt for a time capsule. Given a walkie talkie and an exciting backstory that keeps it in the family, we're ready for the adventure!
Operator Intro: Exciting - takes you into the story
Theme: Investigation, Crime, Mystery,_crime, mystery
Narrative: Carry out a Heist
Main room first glance: Nice & Neat!
First glances can be deceiving. On immediate entry, we noticed some lockers, a punching bag, and a ring painted on the floor. No big deal - right?! Things you would 100% expect to find in a boxing gym. Upon further discovery, the nuances of the set design begin to unfold - 80s references, beautiful set/puzzle pieces.. I was impressed by the tasteful balance between escape room-esque and boxing themed elements.
Flow: Good Flow - one thing leads to another. Sometime not clear
For the most part, we had a pretty good idea what we are supposed to be doing 'overall' within the game, but there are some points where we weren't sure what was supposed to be done or happen next within the experience. Additional backstory / reading / video / prompts would assist with the mission flow.
Puzzles: Some of them were great (matched promised level)
Puzzle quality and difficult varied greatly within the experience. At several points, Olde City succeeded in multi-player engagement within a single puzzle. At other times, the game was at a standstill while one player completed a task or puzzle. For our group of four it worked out ok, but I wouldn't recommend a larger group size. Several puzzles are color dependent within this experience.
unique theme - interesting set design - plot twists
choppy flow - storyline/theme was lost halfway through the game
Hints & Clues, Debrief
Method: Walkie Talkie
Quality: Good (things made sense)
Closure & Debrief: Very Good